Hi, I’m Abir Bhadra, a Unity Game Developer with a passion for crafting engaging and immersive gaming experiences. I specialize in Unity and C#, with a strong foundation in-game mechanics, UI design, and performance optimization.
Over the years, I’ve worked on 2D, 3D, AR, and VR games, applying design patterns like MVC, Singleton, Observer, and Dependency Injection to build scalable and maintainable game architectures. My projects include Super Mario Slots, Eventful Escape, Battle Tank 3D, Balloon Tower Defense, and Snake 2D, where I implemented core gameplay mechanics, AI behaviours, and interactive environments.
Beyond coding, I am always eager to explore new technologies, optimize game performance, and push creative boundaries to deliver high-quality gaming experiences.
When I’m not developing games, I enjoy learning about the latest trends in game development and experimenting with innovative gameplay mechanics.